Niche guide

Gaming

Gaming content on YouTube and Twitch. Covers everything from gameplay walkthroughs and reviews to esports commentary and PC hardware.

gaming peripheralsgaming chairsenergy drinksPC hardwaregaming servicesesports merchandisemobile gamesconsoles

Typical rates

UK

TierPlatformCPM rangeTypical rate
1k-10ktwitch£2-6£50-200
1k-10kyoutube£2-5£30-150
10k-50ktwitch£3-9£200-800
10k-50kyoutube£3-8£150-650
50k-100kyoutube£4-12£500-2000
100k+youtube£5-16£1500-7000

US

TierPlatformCPM rangeTypical rate
1k-10ktwitch$3-8$60-280
1k-10kyoutube$3-7$40-200
10k-50ktwitch$4-12$250-1100
10k-50kyoutube$4-10$200-900
50k-100kyoutube$5-15$700-2800
100k+youtube$6-20$2000-9000

Gaming is one of the largest content categories on YouTube and Twitch, and consistently one of the most watched. It is also, commercially, one of the most competitive and lowest-CPM categories available to creators.

Understanding this tension - large audience, lower commercial density - is essential for any gaming creator who wants to build a sustainable income from brand partnerships. The opportunity is real, but it requires more active commercial positioning than higher-CPM niches where brands come to you.

The Gaming Commercial Landscape

The brands that operate in gaming content fall into several distinct categories. Gaming peripherals - headsets, keyboards, mice, monitors, controllers - represent the most natural product fit. Gaming chairs and desk setups are a secondary category with strong creator audience alignment. Energy drinks and nutrition products have been heavily present in gaming content for over a decade, with established sponsorship structures.

Beyond gaming-specific brands, technology companies target gaming audiences for broader products: laptops, mobile phones, streaming equipment. Software companies, particularly gaming services, game pass subscriptions, and digital distribution platforms, also run creator campaigns. Esports merchandise and game publishers run time-limited campaigns around major releases.

The commercial characteristic these brands share is a relatively lower customer lifetime value compared to financial services or enterprise software. A consumer choosing a gaming headset has a lower switching cost and a smaller transaction value than someone choosing an investment platform. This is the structural reason gaming CPMs are lower: the brands can justify spending less per 1,000 views to acquire a customer.

CPM Benchmarks in Gaming

Gaming CPM rates on YouTube and Twitch are among the most clearly established in creator analytics, because of the volume of content and the maturity of the sponsorship market. The rates below reflect mid-roll video integration benchmarks based on publicly available industry data.

CPM rates in gaming content on YouTube typically range from £2 to £15 in UK markets and $3 to $20 in US markets depending on audience tier and channel type. Twitch rates are broadly comparable to YouTube for equivalent audience sizes but are structured differently due to the live format.

The practical implication is that gaming creators need either large audiences or highly targeted sub-niches to achieve rates comparable to what smaller creators in finance or technology can command.

Sub-Niche Premium: Where Gaming CPMs Increase

Not all gaming content attracts the same rates. Sub-niche specialisation affects commercial value materially within the gaming category.

PC hardware and components content attracts hardware and component brands willing to pay premium rates because the audience is actively researching purchases. A creator reviewing CPUs, graphics cards, and RAM is demonstrating purchase intent in their audience that a general gaming streamer does not.

Mobile gaming content attracts app developers and mobile game publishers, who have their own distinct advertising economics and campaign budgets.

Esports and competitive gaming attracts brands that want association with high-skill content - peripherals, chairs, energy drinks - and can command above-average rates for dedicated integrations around major tournaments.

Gaming lifestyle and commentary sits at the lower end of the commercial spectrum because it attracts the broadest (and least targetable) audience.

What Makes a Gaming Creator Commercially Viable

Given the structural CPM disadvantage, the variables that most affect a gaming creator's commercial viability are:

Geographic concentration. A gaming creator with 80 percent of their audience in the UK or US is significantly more commercially valuable than one with equivalent subscriber count but fragmented international distribution. UK and US audiences are the primary targets for most gaming peripheral and technology brands.

Platform consistency. Gaming content spans YouTube, Twitch, and short-form platforms. Brands value creators who have an established, consistent presence on a primary platform rather than fragmented multi-platform output with no clear home.

Audience engagement pattern. Gaming audiences skew younger, which affects how engagement quality is interpreted by brands. High comment volume relative to views, and evidence that the audience follows recommendations (through conversion signals), distinguishes commercially viable gaming channels from those with passive viewership.

Niche specificity. A general gaming channel is harder to pitch to a specific brand than a PC hardware review channel or a specific game genre specialist. Niche specificity makes the audience targeting case easier to make.

Getting Brand Deals as a Gaming Creator

Gaming is the category where active outreach matters most. The combination of high creator supply and lower CPM demand means that inbound brand enquiries come less frequently per 1,000 subscribers than in higher-CPM niches. Building a pitch process and approaching brands directly is more important here than in most other categories.

Understanding your Commercial Viability Score is particularly useful for gaming creators because it contextualises your engagement quality, geographic concentration, and consistency against niche-specific benchmarks - not against gaming's reputation as a low-CPM category in general.

The gaming brands that are most accessible to mid-tier creators are the ones with creator programme infrastructure: peripheral brands with affiliate and ambassador schemes, gaming chair companies with established creator rates, and energy drink brands with creator-friendly entry points. Starting there builds the track record that makes pitching larger campaigns easier.

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